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Enviado el 29-may-2008, 00:01 h. (0) Citar
Del Manual del Jugador sobre clases:
CLÉRIGO: CLASS TRAITS Role: Leader. You lead by shielding allies with your prayers, healing, and using powers that improve your allies' attacks .Power Source: Divine. You have been invested with the authority to wield divine power on behalf of a deity, faith, or philosophy. Key Abilities: Wisdom, Strength, Charisma Armor Proficiencies: Cloth, leather, hide, chainmail Weapon Proficiencies: Simple melee, simple ranged Implement: Holy symbol Bonus to Defense: +2 Will Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 7 + Constitution modifier Trained Skills: Religion. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Arcana (Int), Diplomacy (Cha), Heal (Wis), History (Int), Insight (Wis), Religion (Int) Build Options: Battle cleric, devoted cleric Class Features: Channel Divinity, Healer's Lore, healing word, Ritual Casting FIGHTER: CLASS TRAITS Role: Defender. You are very tough and have the excep-tional ability to contain enemies in melee. Power Source: Martial. You have become a master of combat through endless hours of practice, determi-nation, and your own sheer physical toughness. Key Abilities: Strength, Dexterity, Wisdom, Constitution Armor Proficiencies: Cloth, leather, hide, chainmail, scale; light shield, heavy shield Weapon Proficiencies: Simple melee, military melee, simple ranged, military ranged Bonus to Defense: +2 Fortitude Hit Points at 1st Level: 15 + Constitution score Hit Points per Level Gained: 6 Healing Surges per Day: 9 + Constitution modifier Trained Skills: From the class skills list below, choose three trained skills at 1st level.Class Skills: Athletics (Str), Endurance (Con), Heal (Wis), Intimidate (Cha), Streetwise (Cha) Build Options: Great weapon fighter, guardian fighter Class Features: Combat Challenge, Combat Superiority, Fighter Weapon Talent PALADIN CLASS TRAITS Role: Defender. You are extremely durable, with high hit points and the ability to wear the heaviest armor. You can issue bold challenges to foes and compel them to fight you rather than your allies. Power Source: Divine. You are a divine warrior, a crusader and protector of your faith. Key Abilities: Strength, Charisma, Wisdom Armor Proficiencies: Cloth, leather, hide, chainmail, scale, plate; light shield, heavy shield Weapon Proficiencies: Simple melee, military melee, simple ranged Implements: Holy symbol Bonus to Defense: +1 Fortitude, +1 Reflex, +1 Will Hit Points at 1st Level: 15 + Constitution score Hit Points per Level Gained: 6 Healing Surges per Day: 10 + Constitution modifier Trained Skills: Religion. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Diplomacy (Cha), Endurance (Con), Heal (Wis), History (Int), Insight (Wis), Intimidate (Cha), Religion (Int) Build Options: Avenging paladin, protecting paladin Class Features: Channel Divinity, Divine Challenge, lay on hands RANGER: CLASS TRAITS Role: Striker. You concentrate on either ranged attacks or two-weapon melee fighting to deal a lot of damage to one enemy at a time. Your attacks rely on speed and mobility, since you prefer to use hit-and-run tactics whenever possible. Power Source: Martial. Your talents depend on exten-sive training and practice, inner confidence, and natural proficiency. Key Abilities: Strength, Dexterity, Wisdom Armor Proficiencies: Cloth, leather, hide Weapon Proficiencies: Simple melee, military melee, simple ranged, military ranged Bonus to Defense: +1 Fortitude, +1 Reflex Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 6 + Constitution modifier Trained Skills: Dungeoneering or Nature (your choice). From the class skills list below, choose four more trained skills at 1st level. Class Skills: Acrobatics (Dex), Athletics (Str), Dun-geoneering (Wis), Endurance (Con), Heal (Wis), Nature (Wis), Perception (Wis), Stealth (Dex) Build Options: Archer ranger, two-blade ranger Class Features: Fighting Style, Hunter's Quarry, Prime Shot LADRÓN: CLASS TRAITS Role: Striker. You dart in to attack, do massive damage, and then retreat to safety. You do best when teamed with a defender to flank enemies. Power Source: Martial. Your talents depend on exten-sive training and constant practice, innate skill, and natural coordination. Key Abilities: Dexterity, Strength, Charisma Armor Proficiencies: Cloth, leather Weapon Proficiencies: Dagger, hand crossbow, shuriken, sling, short sword Bonus to Defense: +2 ReflexHit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 6 + Constitution modifier Trained Skills: Stealth and Thievery. From the class skills list below, choose four more trained skills at 1st level. Class Skills: Acrobatics (Dex), Athletics (Str), Bluff (Cha), Dungeoneering (Wis), Insight (Wis), Intimidate (Cha), Perception (Wis), Stealth (Dex), Streetwise (Cha), Thievery (Dex) Build Options: Brawny rogue, trickster rogue Class Features: First Strike, Rogue Tactics, Rogue Weapon Talent, Sneak Attack WARLOCK: CLASS TRAITS Role: Striker. Your attack powers are highly damaging and often weaken or hamper the target in some way. You can elude attacks by flying, teleporting, or turn-ing invisible. Power Source: Arcane. You gain your magical power from a pact you forge with a powerful, supernatural force or an unnamed entity. Key Abilities: Charisma, Constitution, Intelligence Armor Proficiencies: Cloth, leather Weapon Proficiencies: Simple melee, simple ranged Implements: Rods, wands Bonus to Defense: +1 Reflex, +1 Will Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5Healing Surges per Day: 6 + Constitution modifier Trained Skills: From the class skills list below, choose four trained skills at 1st level. Class Skills: Arcana (Int), Bluff (Cha), History (Int), Insight (Wis), Intimidate (Cha), Religion (Int), Street-wise (Cha), Thievery (Dex) Build Options: Deceptive warlock, scourge warlock Class Features:Eldritch blast, Eldritch Pact, Prime Shot, Shadow Walk, Warlock's Curse WARLORD CLASS TRAITS Role: Leader. You are an inspiring commander and a master of battle tactics. Power Source: Martial. You have become an expert in tactics through endless hours of training and practice, personal determination, and your own sheer physical toughness. Key Abilities: Strength, Intelligence, Charisma Armor Proficiencies: Cloth, leather, hide, chainmail; light shield Weapon Proficiencies: Simple melee, military melee, simple ranged Bonus to Defense: +1 Fortitude, +1 Will Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 7 + Constitution modifier Trained Skills: From the class skills list below, choose four trained skills at 1st level. Class Skills: Athletics (Str), Diplomacy (Cha), Endur-ance (Con), Heal (Wis), History (Int), Intimidate (Cha) Build Options: Inspiring warlord, tactical warlord Class Features: Combat Leader, Commanding Presence, inspiring word WIZARD CLASS TRAITS Role: Controller. You exert control through magical effects that cover large areas-sometimes hindering foes, sometimes consuming them with fire. Power Source: Arcane. You channel arcane forces through extensive study, hidden knowledge, and intricate preparation. To you, magic is an art form, an expressive and powerful method by which you seek to control the world around you. Key Abilities: Intelligence, Wisdom, Dexterity Armor Proficiencies: Cloth Weapon Proficiencies: Dagger, quarterstaff Implements: Orbs, staffs, wands Bonus to Defense: +2 Will Hit Points at 1st Level: 10 + Constitution score Hit Points per Level Gained: 4 Healing Surges per Day: 6 + Constitution modifier Trained Skills: Arcana. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Arcana (Int), Diplomacy (Cha), Dun-geoneering (Wis), History (Int), Insight (Wis), Nature (Int), Religion (Int) Build Options: Control wizard, war wizard Class Features: Arcane Implement Mastery, cantrips, Ritual Casting, spellbook |
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